Archviz workflow enhancement tools for Octane Render

Software designed and developed by Phantom Technology.

Automate Purchase Phantom Architecture
specialized

Designed to tackle specific workflow issues

Phantom Architecture is specifically designed to enhance the workflow of doing architectural visualization with Octane Render. During production various repetitive tasks can be automated, allowing you to save time and focus where it matters.

(1) Using the algorithms featured in Phantom Architecture you can have the displacement on your models fixed automatically. That means you will no longer have gaps on corners where you would be doing a displacement such as stone or brick.

(2) The UV scale correct tool helps you to get your texture to a more accurate scale, adding to the realism of your scene.

(3) In Octane Render standalone, finding out the sun vector to make your Daylight Environment match the HDRI background can be a bother. Using a specialized tool in Phantom Architecture you can import the HDRI and then simply pinpoint on the image where you want the sun to be. The vector (for use in the Daylight Environment) will be calculated for you automatically. Time saver!

(4) The automatic modeling tools can generate OBJ-geometry based on individual indicator-triangles placed in your model (which have their own special material). This allows the automatic creation of window frames, window blinds, roof gutters and drainage pipes. (More will be added in the future).

standalone-by-design

STANDALONE BY DESIGN

Phantom Architecture is designed as standalone software. That means you can use whatever modeling software you like, and don’t have to worry about plug-in support for your specific package. Just import the OBJ-model into Phantom Architecture, set your preferences and let the algorithms do their magic upon export. Works with Octane Render standalone and the Octane Render plugins (although the plugins might not be compatible with all the features).

displacement-fixer

Displacement fixer tool

Displacement in Octane Render is a powerful way to improve your visual quality. Unfortunately the way displacement works is counter-productive with the way you would make an architectural model. It requires a special type of dealing with geometry and vertex normals, which is a very time consuming and frustrating process. The geometry will become so complicated that editing in a later process is even more time consuming and frustrating. But what if you had a tool to do this automatically? That is exactly what this function can do for you.

The problem: easy-to-work-with models do not comply with displacement geometry requirements

(clean geometry → displacement in Octane Render)

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The solution: let Phantom Architecture’s algorithm auto-rework the geometry for you

(clean geometry → algorithm → displacement in Octane Render)

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Import your *.OBJ → pinpoint the materials you need fixed → export new *.OBJ

It is that simple.

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uv-scale-correct-tool

UV-scale correct tool

In architectural visualization the scale of materials is an important way to communicate the measurements of a design to a client. That's why it has to be as accurate as possible. But dealing with the scale in your model is not an optimal practice for workflow. Ideally you would work with indicator materials of a fixed size in your (SketchUp®) model, and then build a material library in Octane Render to hook up to these indicators. The UV-scale correct tool assists in getting the scale of the materials right.

Import texture → set reference line → set length → export scale node

Get your textures to accurate scale and produce more relatable visuals. Specifically designed for SketchUp® users.

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sun-vector-tool

Sun vector tool

In architectural visualization you will have a variety of views but will want a slightly different sun angle for every shot. The first hassle is getting the sun vector aligned with the *.HDR sky. Then for every view, you will have to match the *.HDR sky with your customized north offset (to get your shot's ideal lighting angle). This is a time consuming task and is automated fully by the SUN VECTOR mode in Phantom Architecture.

Requires Octane Render 3.0

Import sky reference → set sun postion → pick sky *.HDR file → export sky array

The node data will be set on your clipboard on export. Simply press CTRL+V in Octane Render and the datastructure is setup.

Just connect the Render Target to the sky output with the orientation you like.

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Inside the group: fully automated pre-computed sky structure

Phantom Architecture exports a complete datastructure with pre-computed values in selected nodes to take care of everything for you. No need to touch any of this! You can control the sky settings globally, using the nodes outside of the group.

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automatic-window-frames

Automated window frames geometry

Feature in development. Scheduled for version 1.3

automatic-window-blinds

Automated window blinds geometry

Feature in development. Scheduled for version 1.4

automatic-roof-gutters

Automated roof gutters geometry

Feature in development. Scheduled for version 1.5

automatic-drainage-pipes

Automated drainage pipes geometry

Feature in development. Scheduled for version 1.6

automatic-fences

Automated fences geometry

Feature in development. Scheduled for version 1.7

next-generation-gui

Next generation GUI

Phantom Architure's graphical user interface dynamically adapts to the specific use-case scenarios of its sophisticated tools, allowing a greater degree of control for the user and more powerful capabilities for the program.

user-creation-showcase

User creation showcase

get-a-license-and-start-automating

Get a license and start automating

Phantom Architecture
yearly license

access to updates & support
  • Phantom Architecture yearly license
  • Single user locked to one Windows PC**
  • Automation supercharge your archviz workflow and save countless hours
  • Impress your clients improve quality
  • Personal support contact for assistance
  • Free trial available please see below

 

* Excluding government taxes. Users within the  EU European Union are charged the VAT rate applicable to the relative member state. Tax is deductable for company owners.

** New keys can always be requested when changing PCs. Please contact for assistance.

*** Phantom Shader Animation and Phantom Terrain Sculptor software are in development and not yet available.

**** Offer will expire when Phantom Shader Animation launches (scheduled for release in 2017).


Payment procedure

You will receive an invoice through PayPal, where you can make the transaction. This doubles as your payment receipt. As soon as the transaction has been completed, you will receive an e-mail at the earliest convenience. This e-mail will contain your personal username, registration key and download link to the software. This is a manual process and is usually processed within 24 hours.
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Free 7-day trial

It is possible to try out the software for free over a period 7 days. The trial is fully featured, but strictly for non-commercial usage. If you are interested, simply fill in the contact form below to send a request.

System requirements

1. The software is designed for the Microsoft Windows platform. It’s tested and working on Windows Vista, 7, 8, 8.1 and 10.
2. An active internet connection is required to validate your authenticity. This only happens when the program is launched.
3. The software is designed to cooperate with Octane Render (standalone). This software is required to make usage of Phantom Architecture.
4. Phantom Node Link requires Octane Render 3.

Software updates

Whenever the software gets updated, a download link will be sent to your e-mail address.

Upgradability to Phantom Technology Suite

If you would like to upgrade your Phantom Architecture yearly license to a Phantom Technology Suite yearly license, you only have to pay the difference. Send an upgrade request if you would like to take advantage of this offer. If you do so, your Phantom Technology Suite license will expire at the same expiration date as your original Phantom Architecture yearly license.

User manuals

The manuals help you to understand the Phantom software. Follow by the step-by-step tutorials to get started quickly.
Download the Phantom Scatter manual here
Download the Phantom Node Link manual here
Download the Phantom Photo Match manual here
Download the Phantom Architecture manual

explore-the-product-family

Enhance your visual quality and production efficiency. Explore the product family:

Phantom Scatter
Phantom Node Link
Phantom Photo Match


Phantom Architecture
Phantom PBR Editor
Phantom Terrain Sculptor


Phantom Fresnel
Phantom Albedo
Unannounced new Phantom product
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